//  Clan ez69 VGUI MESSAGE ARCHIVE
//
//	by [ez69]Ijon_Tichy
//
//  Due to the fact that the VGUI as designed by Valve has a maximum of 100 buttons/menu,
//  only a limited number of maps could be fully supported by the ez69 VGUI. Unfortunately, not all of
//  the most popular maps can be accomodated by the same VGUI at one time (as was the intention of clan ez69)
//
//  Therefore VGUI 1.4 only supports most Valve maps and maps currently used by the OGL.
//
//  Since all players and clans have their own map preferences, this archive was created to allow
//  users to configure their own VGUI to support their favorite maps. 
//
//  If you want to include any of the following map messages into VGUI 1.4, you must first remove the messages 
//  from another map already in the VGUI. Then in its place, copy/paste the messages of the desired map from this
//  archive. Remember, each menu is limited to a total of 100 messages.
//
//  The most impacted message menu is "2" "'SG At ...'". So if you decide to reconfigure your supported map messages,
//  play TFC with the LAST map that appears in commandmenu.txt (fortsake2 is the last map by default), check the 
//  "'SG At...'" menu to see if ALL message choices appear (up to "10", which really appears on the bottom of menu as 1).
//
//  If you have any questions, comments, or submissions of map messages for future VGUI releases, please visit
// 
//  www.ez69online.com
//
//  and place a message on the public message board (CONTACT US)
//
//  Maps in this message archive:
// 
// betrayed, cityhunted, cj2, epicenter, sniperzone, shutdown, mulch_dm, industrial, totalwar, nml3, spacedout, 
// canalzon, bozz, creek, cydonia, bam





"1" "STRATEGY MESSAGE"
{
	"0" "'ROGER'"						"say_team ROGER"	
	"1" "'I am ...'"
		{
		MAP cityhunted "2" "'Under attack!'"		"say_team I'm under ATTACK!"
		MAP cityhunted "3" "'I'm Hiding!'"		"say_team I'm hiding and waiting for Escort!"
		MAP cityhunted "4" "'Provide Escort'"		"say_team I will Provide Escort"
		MAP cityhunted "5" "'Clear Enemy'"		"say_team I will Clear Out the Enemy"
		MAP cityhunted "6" "'Clear Escape Route'"	"say_team I will Clear and Prepare Escape Route"
		MAP betrayed "2" "'Under attack!'"		"say_team I'm under ATTACK!"
		MAP betrayed "3" "'I'm Hiding!'"		"say_team I'm hiding and waiting for Escort!"
		MAP betrayed "4" "'Provide Escort'"		"say_team I will Provide Escort"
		MAP betrayed "5" "'Clear Enemy'"		"say_team I will Clear Out the Enemy"
		MAP betrayed "6" "'Clear Escape Route'"	"say_team I will Clear and Prepare Escape Route"
		MAP betrayed "7" "'Look 4 Rebel Leader'"	"say_team I will Look for / Attack the REBEL LEADER"
		MAP cj2 "2" "'KEY 2 GATE'"			"say_team I'm Taking KEY to the GATE"
		MAP cj2 "3" "'KEY 2 SHACK'"			"say_team I'm Taking KEY to the GENERATOR SHACK"
		MAP cj2 "4" "'READY?'"				"say_team Ready to execute plan?"
		MAP mulch_dm "2" "'Waiting in ARENA 1'"		"say I am waiting for a challenger in ARENA 1"
		MAP mulch_dm "3" "'Waiting in ARENA 2'"		"say I am waiting for a challenger in ARENA 2"
		MAP mulch_dm "4" "'Next for ARENA 1'"		"say I am the Next Challenger for ARENA 1"
		MAP mulch_dm "5" "'Next for ARENA 2'"		"say I am the Next Challenger for ARENA 2" 
		MAP industrial "2" "'Going 4 FLAG'"		"say_team I'm Going for the FLAG"
		MAP industrial "3" "'Going 4 SWITCH'"	"say_team I'm Going for the SWITCH"
		MAP industrial "4" "'At SWITCH!'"		"say_team I'm at the SWITCH!; say_team Someone Get the FLAG near MAIN ENTRANCE!"
		MAP spacedout "2" "'Go 4 KEY'"		"say_team I'm Going for the KEY"
		MAP spacedout "3" "'Detpak Generator'"	"say_team I'm Going to Detpak the GENERATOR"
		MAP canalzon "2" "'Flag 2 CP 1'"		"say_team I'm taking the FLAG to CP 1 : BLUE WAREHOUSE"
		MAP canalzon "3" "'Flag 2 CP 2'"		"say_team I'm taking the FLAG to CP 2 : The ARCHROOM"
		MAP canalzon "4" "'Flag 2 CP 3'"		"say_team I'm taking the FLAG to CP 3 : The LIBRARY"
		MAP canalzon "5" "'Flag 2 CP 4'"		"say_team I'm taking the FLAG to CP 4 : SMALL WAREHOUSE"
		MAP canalzon "6" "'Flag 2 CP 5'"		"say_team I'm taking the FLAG to CP 5 : The FOUNTAIN"
		MAP canalzon "7" "'Flag 2 CP 6'"		"say_team I'm taking the FLAG to CP 6 : The BALCONY"
		MAP canalzon "8" "'Flag 2 CP 7'"		"say_team I'm taking the FLAG to CP 7 : The BOATHOUSE"
		MAP canalzon "9" "'Flag 2 CP 8'"		"say_team I'm taking the FLAG to CP 8 : RED WAREHOUSE"
		MAP bozz "2" "'Going 4 KEY'"			"say_team I'm Going for the KEY"
		MAP bozz "3" "'Going 4 FLAG'"			"say_team I'm Going for the FLAG"
		MAP bozz "4" "'OPEN CONTROL RM'"		"say_team I'm Going to OPEN the CONTROL ROOM"
		MAP bozz "5" "'Detpak CONTROL RM'"		"say_team I'm Going to Detpak the CONTROL ROOM"
		MAP bozz "6" "'Detpak BOULDER'"		"say_team I'm Going to Detpak the BOULDER"
		MAP bozz "7" "'Ready CONTROL RM'"		"say_team I'm Ready To OPEN the CONTROL ROOM"
		MAP creek "2" "'Detpak GENERATOR'"		"say_team I'm Going to Detpak the GENERATOR"
		MAP creek "3" "'Going 4 KEY'"			"say_team I'm Going for the KEY"
		MAP creek "4" "'Need Escort2GEN'"		"say_team I need Escort to the GENERATOR"
		MAP cydonia "2" "'Going 4 FLAG'"		"say_team I'm Going for the FLAG"
		MAP cydonia "3" "'Going 4 SWITCH'"		"say_team I'm Going for the SWITCH"
		MAP cydonia "4" "'Detpak CTRL RM'"		"say_team I'm Going to Detpak the Control Room"
		MAP cydonia "5" "'Proceed TUNNEL'"		"say_team I'm Proceeding thru the TUNNEL"
		MAP bam "2" "'Proceed 2 BATTLEMENTS'"	"say_team Proceeding thru the Battlements"
		MAP bam "3" "'Proceed 2 RAMP ROOM'"		"say_team Proceeding thru the Main Entrance"
		MAP bam "4" "'Proceed via WATER'"		"say_team Proceeding via Water Access"
		MAP shutdown "2" "'Going 4 SWITCH'"		"say_team I'm going for the SWITCH"
		MAP shutdown "3" "'Going 4 FLAG'"		"say_team I'm going for the FLAG"
		MAP nml3 "2" "'To AMMO ROOM'"			"say_team I'm Proceeding to the AMMO ROOM above the Flag Room"
		MAP nml3 "3" "'Via Battlements'" 		"say_team I'm Proceeding via Battlements"
		MAP nml3 "4" "'Via Main Entrance'"			"say_team I'm Proceeding via the Main Entrance"
		MAP nml3 "5" "'Via Water Access'"		"say_team I'm Proceeding via the Water Access"
		MAP nml3 "6" "'Via Shaft'"			"say_team I'm Proceeding via the Shaft to Flag Room"
		MAP totalwar "2" "'Going 4 Flag'"		"say_team I'm going for the FLAG"
		MAP totalwar "3" "'Going 4 Radio'"		"say_team I'm going for the RADIO to Call for an Air Strike"
		MAP totalwar "4" "'Proceed 2 MAIN ENT'"	"say_team I'm Proceeding to MAIN ENTRANCE"
		MAP totalwar "5" "'Proceed 2 RADIO BASE'"	"say_team I'm Proceeding to the RADIO BASE"
		MAP totalwar "6" "'Proceed 2 TUNNEL'"	"say_team I'm Proceeding thru the TUNNEL"
		MAP totalwar "7" "'READY AIR STRIKE'"	"say_team I'm Ready to CALL in AIR STRIKE!"
		}
	MAP cityhunted "2" "'Clear ahead?'"			"say_team Is the area ahead CLEAR?"
	MAP cityhunted "3" "'Area ahead CLEAR!'"		"say_team Area ahead is CLEAR!"
	MAP cityhunted "4" "'Area ahead NOT CLEAR!'"		"say_team Area ahead is NOT CLEAR!"
	MAP cityhunted "5" "'Where is the PREZ?'"		"say_team Where is the PREZ?"
	MAP cityhunted "6" "'Someone Cover SWITCH'"		"say_team << Someone Cover the ESCAPE SWITCH >>"
	MAP cityhunted "7" "'Escape Route Clear'"		"say_team The Escape Route is CLEAR!"
	MAP betrayed "2" "'Clear ahead?'"				"say_team Is the area ahead CLEAR?"
	MAP betrayed "3" "'Area ahead CLEAR!'"			"say_team Area ahead is CLEAR!"
	MAP betrayed "4" "'Area ahead NOT CLEAR!'"		"say_team Area ahead is NOT CLEAR!"
	MAP betrayed "5" "'Where is the PREZ?'"			"say_team Where is the PREZ?"
	MAP betrayed "6" "'Someone Cover Escape'"		"say_team Someone Cover the Escape Route to The Mosque!"
	MAP betrayed "7" "'Escape Route Clear'"		"say_team The Escape Route is CLEAR!"
	MAP betrayed "8" "'Where REBEL LEADER?'"		"say_team Where is the REBEL LEADER?"
	MAP sniperzone "2" "'CROSSERS!'"			"say_team ENEMY SNIPERS CROSSING OVER!"
	MAP sniperzone "3" "'BEHIND CRATES!'"			"say_team ENEMY SNIPER(s) BEHIND CRATES!"
	MAP sniperzone "4" "'IN BASE!'"				"say_team ENEMY SNIPER(s) IN OUR BASE!"
	MAP sniperzone "5" "'ENEMY ROOF!'"			"say_team ENEMY SNIPER on ENEMY ROOF!"
	MAP sniperzone "6" "'OUR ROOF!'"			"say_team ENEMY SNIPER on OUR ROOF!"
	MAP sniperzone "7" "'WALL!'"				"say_team ENEMY SNIPER on the WALL!"
	MAP sniperzone "8" "'Need Launch?'"			"say_team Does anyone need a LAUNCH?"
	MAP epicenter "2" "'I want Flag'"			"say_team Let Me Carry the Flag"
	MAP cj2 "2" "'Need Escort'"				"say_team Flag carrier needs escorts"
	MAP cj2 "3" "'I want Flag'"				"say_team Let Me Carry the Flag"
	MAP cj2 "4" "'Need KEY'"				"say_team We need someone to bring KEY to the GATE"
	MAP mulch_dm "2" "'ARENA 1 is 1v1'"			"say Please, ARENA 1 is for 1 vs 1 Challenges ONLY"
	MAP mulch_dm "3" "'ARENA 2 is 1v1'"			"say Please, ARENA 2 is for 1 vs 1 Challenges ONLY"
	MAP industrial "2" "'Someone Get SWITCH'" "say_team Someone Go to Enemy CONTROL ROOM and hit SWITCH"
	MAP industrial "3" "'Get Flag'"			"say_team Someone Get the FLAG near MAIN ENTRANCE!"
	MAP industrial "4" "'Ready to SWITCH'"		"say_team Ready to Pull SWITCH"
	MAP shutdown "2" "'TURN OFF SECURITY'"		"say_team TURN OFF the SECURITY Lasers"
	MAP spacedout "2" "'NME SECURITY DOWN'"		"say_team ENEMY SECURITY is DOWN"
	MAP spacedout "3" "'Security Down?'"		"say_team Is the Enemy Security Down?"
	MAP spacedout "4" "'Need Detpak Generator'"	"say_team We need a DEMOMAN to DETPAK the Enemy's POWER GENERATOR"
	MAP spacedout "5" "'OUR Security Down'"		"say_team OUR SECURITY is DOWN!"
	MAP canalzon "2" "'Clearing CP 1'"		"say_team I'm CLEARING CP 1 : BLUE WAREHOUSE"
	MAP canalzon "3" "'Clearing CP 2'"		"say_team I'm CLEARING CP 2 : The ARCHROOM"
	MAP canalzon "4" "'Clearing CP 3'"		"say_team I'm CLEARING CP 3 : The LIBRARY"
	MAP canalzon "5" "'Clearing CP 4'"		"say_team I'm CLEARING CP 4 : SMALL WAREHOUSE"
	MAP canalzon "6" "'Clearing CP 5'"		"say_team I'm CLEARING CP 5 : The FOUNTAIN"
	MAP canalzon "7" "'Clearing CP 6'"		"say_team I'm CLEARING CP 6 : The BALCONY"
	MAP canalzon "8" "'Clearing CP 7'"		"say_team I'm CLEARING CP 7 : The BOATHOUSE"
	MAP canalzon "9" "'Clearing CP 8'"		"say_team I'm CLEARING CP 8 : RED WAREHOUSE"
	MAP bozz "2" "'Need OPEN CTRL RM'"		"say_team We Need a SPY or somebody to OPEN the CONTROL ROOM"
	MAP bozz "3" "'Someone Det CTRL RM'"		"say_team We Need a DEMOMAN to DETPAK the CONTROL ROOM"
	MAP bozz "4" "'Detpak NME BOULDER'" "say_team We Need a DEMOMAN to DETPAK the Enemy's BOULDER and open Rear Entrance"
	MAP bozz "5" "'Detpak OUR BOULDER'" "say_team We Need a DEMOMAN to DETPAK the OUR BOULDER and CLOSE Rear Entrance"
	MAP bozz "6" "'REAR ENTRANCE OPEN?'"	"say_team Is the REAR ENTRANCE Open?"
	MAP cydonia "2" "'DETPAK IN CTRL RM!'"	"say_team THERE IS A DETPAK IN OUR CONTROL ROOM!"
	MAP cydonia "3" "'GET SWITCH'"		"say_team Someone Please Get The SWITCH in the Flag Room"
	MAP cydonia "4" "'DETPAK CTRL RM'"	"say_team The Enemy CONTROL ROOM is OPEN, We Need a DEMOMAN to DETPAK it"
	MAP totalwar "2" "'NEED AIR STRIKE'"		"say_team We NEED an AIR STRIKE!"
	MAP totalwar "3" "'ENEMY USING MACHINEGUN'"	"say_team The Enemy is using the MACHINE GUN!"
}

"2" "OFFENSE MESSAGE"
 {
		"1" "'Enemy Flag is ...'"	
		{
		MAP cityhunted "6" "'PREZ in Alley!'"		"say_team PREZ is in the ALLEY!"
		MAP cityhunted "7" "'PREZ in 1st Building!'"		"say_team PREZ is in the FIRST BUILDING!"
		MAP cityhunted "8" "'PREZ at the Field!'"		"say_team PREZ is at the FIELD!"
		MAP cityhunted "9" "'PREZ in 2nd Building!'"		"say_team PREZ is in the 2ND BUILDING!"
		MAP cityhunted "10" "'PREZ in Sewers!'"		"say_team PREZ is in the SEWERS!"
		MAP cityhunted "11" "'PREZ in Warehouse!'"		"say_team PREZ is in the WAREHOUSE!"
		MAP betrayed "6" "'PREZ on THE CLIMB'"		"say_team PREZ is approaching THE CLIMB"
		MAP betrayed "7" "'PREZ on NORTH END'"		"say_team PREZ is near THE NORTH END"
		MAP betrayed "8" "'PREZ in RIVER'"			"say_team PREZ is in the SOUTHERN RIVER"
		MAP betrayed "9" "'PREZ on ROOFS'"			"say_team PREZ is on The ROOFS"
		MAP betrayed "10" "'PREZ on SOUTH END'"		"say_team PREZ is near The SOUTH END"
		MAP betrayed "11" "'PREZ in VILLAGE'"		"say_team PREZ is near The VILLAGE CENTER"
		MAP epicenter "6" "'our building'"		"say_team OUR FLAG in/near our building"
		MAP epicenter "7" "'enemy 1st floor'"		"say_team OUR FLAG in/near enemy building, 1st floor"
		MAP epicenter "8" "'enemy 2nd floor'"		"say_team OUR FLAG in/near enemy building, 2nd floor"
		MAP epicenter "9" "'near APC'"			"say_team OUR FLAG near the APC"
		MAP spacedout "6" "'KEY ROOM, LOWER'"	"say_team ENEMY KEY is in the LOWER COMPUTER AREA in the Key Room"
		MAP spacedout "7" "'KEY ROOM TUNNELS'"	"say_team ENEMY KEY is in one of the KEY ROOM TUNNELS"
		MAP spacedout "8" "'RAMPS'"			"say_team ENEMY KEY is near the RAMPS"
		MAP spacedout "9" "'REACTOR CORE'"		"say_team ENEMY KEY is near the REACTOR CORE"
		MAP spacedout "10" "'UNDERPASS'"		"say_team ENEMY KEY is near the UNDERPASS"
		MAP bozz "6" "'RAMPS to KEY ROOM'"		"say_team ENEMY KEY / FLAG is near the RAMPS to the Key Room"
		MAP bozz "7" "'SIDE ENTRANCE'"		"say_team ENEMY KEY / FLAG is near the SIDE ENTRANCE"
		MAP bozz "8" "'UPPER FLOOR/BTTLMNT'" "say_team ENEMY KEY / FLAG is on the UPPER FLOOR / near the BATTLEMENTS"
		MAP bozz "9" "'VENTS'"				"say_team ENEMY KEY / FLAG is near the VENTS"
		MAP bozz "10" "'WATER HOLE LOBBY'"		"say_team ENEMY KEY / FLAG is near the WATER HOLE LOBBY"
		MAP creek "6" "'GENERATOR'"			"say_team The KEY is near the GENERATOR"
		MAP creek "7" "'LAUNCH CONTROL'"		"say_team The KEY is near the LAUNCH CONTROL"
		MAP creek "8" "'MAIN HALL'"			"say_team The KEY is in/near the MAIN HALL"
		MAP creek "9" "'RAMPS 2 KEY RM'"		"say_team The KEY is in the RAMPS to the KEY ROOM"
		MAP creek "10" "'SIDE ENTRANCE'"		"say_team The KEY is near the SIDE ENTRANCE"
		MAP cydonia "6" "'BASEMENT'"			"say_team ENEMY FLAG is in the BASEMENT"
		MAP cydonia "7" "'MIDDLE BASE'"		"say_team ENEMY FLAG is near the MIDDLE BASE"
		MAP cydonia "8" "'TUNNEL'"			"say_team ENEMY FLAG is in the TUNNEL"
		MAP bam "6" "'BASEMENT'"			"say_team ENEMY FLAG is in the BASEMENT"
		MAP bam "7" "'SPIRAL STAIRS'"			"say_team ENEMY FLAG is on the SPIRAL STAIRS"
		MAP bam "8" "'STORAGE YARD'"			"say_team ENEMY FLAG is in the STORAGE YARD"
		MAP bam "9" "'WATER ACCESS'"			"say_team ENEMY FLAG is near the WATER ACCESS ROOM"
		MAP nml3 "6" "'HALL/STAIRS 2 FLAG'"		"say_team ENEMY FLAG is in the HALLWAY / STAIRS to the Flag Room"
		MAP nml3 "7" "'NO MAN'S LAND'"		"say_team ENEMY FLAG is in NO MAN'S LAND"
		MAP nml3 "8" "'RAMP ROOM'"			"say_team ENEMY FLAG is near the RAMP ROOM"
		MAP nml3 "9" "'SHAFT'"				"say_team ENEMY FLAG is near the SHAFT"
		MAP nml3 "10" "'WATER ACCESS/STAIRS'"	"say_team ENEMY FLAG is near the WATER ACCESS / STAIRS"
		MAP totalwar "6" "'CAVE/CAVE BTLMNT'"	"say_team ENEMY FLAG is near the CAVE / CAVE BATTLEMENTS"
		MAP totalwar "7" "'FLAGROOM STAIRS'"	"say_team ENEMY FLAG is near the FLAG ROOM STAIRS"
		MAP totalwar "8" "'LOWR LOBBY/STAIRS'"	"say_team ENEMY FLAG is near the LOWER LOBBY / STAIRS"
		MAP totalwar "9" "'RAMP'"			"say_team ENEMY FLAG is near the UPPER RAMP"
		MAP totalwar "10" "'TUNNEL'"			"say_team ENEMY FLAG is near the TUNNEL"
		MAP totalwar "11" "'RADIO BASE'"		"say_team ENEMY FLAG is near the RADIO BASE"
		}
		"2" "'SG At ...'"		
		{
		MAP cj2 "6" "'CAVE (CLIFF)'"			"say_team SG at the CLIFF CAVE"
		MAP cj2 "7" "'CAVE (HIDDEN)'"			"say_team SG at the HIDDEN CAVE"
		MAP cj2 "8" "'GATE'"				"say_team SG at the GATE"
		MAP cj2 "9" "'GENERATOR SHACK'"			"say_team SG on the GENERATOR SHACK"
		MAP cj2 "10" "'MINE TUNNEL'"			"say_team SG in the MINE TUNNEL"
		MAP cj2 "11" "'PORTAL / YARD'"			"say_team SG by the PORTAL / YARD"
		MAP epicenter "6" "'our building'"		"say_team SG near our building"
		MAP epicenter "7" "'enemy 1st floor'"		"say_team SG in/near enemy building, 1st floor"
		MAP epicenter "8" "'enemy 2nd floor'"		"say_team SG in/near enemy building, 2nd floor"
		MAP epicenter "9" "'near the APC'"		"say_team SG near the APC"
		MAP spacedout "6" "'DOCKING STATION'"	"say_team SG in the DOCKING STATION"
		MAP spacedout "7" "'LOWER ENTRANCE'"	"say_team SG near the LOWER ENTRANCE"
		MAP spacedout "8" "'POWER GENERATOR'"	"say_team SG near the POWER GENERATOR"
		MAP spacedout "9" "'RAMPS'"			"say_team SG near the RAMPS"
		MAP spacedout "10" "'REACTOR CORE'"		"say_team SG near the REACTOR CORE"
		MAP bozz "6" "'RAMPS to KEY ROOM'"		"say_team SG near the RAMPS to the Key Room"
		MAP bozz "7" "'SIDE ENTRANCE'"		"say_team SG near the SIDE ENTRANCE"
		MAP bozz "8" "'UPPER FLOOR/BTTLMNT'"	"say_team SG on the UPPER FLOOR / near the BATTLEMENTS"
		MAP bozz "9" "'VENTS'"				"say_team SG near the VENTS"
		MAP bozz "10" "'WATER HOLE LOBBY'"		"say_team SG near the WATER HOLE LOBBY"
		MAP creek "6" "'GENERATOR'"			"say_team SG near the GENERATOR"
		MAP creek "7" "'LAUNCH CONTROL'"		"say_team SG near the LAUNCH CONTROL"
		MAP creek "8" "'MAIN HALL'"			"say_team SG in/near the MAIN HALL"
		MAP creek "9" "'RAMPS 2 KEY RM'"		"say_team SG in the RAMPS to the KEY ROOM"
		MAP creek "10" "'SIDE ENTRANCE'"		"say_team SG near the SIDE ENTRANCE"
		MAP cydonia "6" "'BASEMENT'"			"say_team SG in the BASEMENT"
		MAP cydonia "7" "'MIDDLE BASE'"		"say_team SG near the MIDDLE BASE"
		MAP cydonia "8" "'TUNNEL'"			"say_team SG in the TUNNEL"
		MAP bam "6" "'BASEMENT'"			"say_team SG in the BASEMENT"
		MAP bam "7" "'SPIRAL STAIRS'"			"say_team SG on the SPIRAL STAIRS"
		MAP bam "8" "'STORAGE YARD'"			"say_team SG in the STORAGE YARD"
		MAP bam "9" "'WATER ACCESS'"			"say_team SG near the WATER ACCESS ROOM"
		MAP nml3 "6" "'AMMO ROOM'"			"say_team SG in the AMMO ROOM above the Flag Room"
		MAP nml3 "7" "'HALL/STAIRS 2 FLAG'"		"say_team SG in the HALLWAY / STAIRS to the Flag Room"
		MAP nml3 "8" "'RAMP ROOM'"			"say_team SG near the RAMP ROOM"
		MAP nml3 "9" "'SHAFT'"				"say_team SG near the SHAFT"
		MAP nml3 "10" "'WATER ACCESS/STAIRS'"	"say_team SG near the WATER ACCESS / STAIRS"
		MAP totalwar "6" "'CAVE/CAVE BTLMNT'"	"say_team SG near the CAVE / CAVE BATTLEMENTS"
		MAP totalwar "7" "'FLAGROOM STAIRS'"	"say_team SG near the FLAG ROOM STAIRS"
		MAP totalwar "8" "'LOWR LOBBY/STAIRS'"	"say_team SG near the LOWER LOBBY / STAIRS"
		MAP totalwar "9" "'RAMP'"			"say_team SG near the UPPER RAMP"
		MAP totalwar "10" "'TUNNEL'"			"say_team SG near the TUNNEL"
		MAP totalwar "11" "'RADIO BASE'"		"say_team SG near the RADIO BASE"
		}
		"3" "'Enemy SG Down'"				"say_team Enemy SG Down!"
		"4" "'Enemy Camper ...'"	 	
		{
		MAP cj2 "4" "'CAVE (CLIFF)'"			"say_team ENEMY CAMPER at the CLIFF CAVE"
		MAP cj2 "5" "'CAVE (HIDDEN)'"			"say_team ENEMY CAMPER at the HIDDEN CAVE"
		MAP cj2 "6" "'GATE'"				"say_team ENEMY CAMPER at the GATE"
		MAP cj2 "7" "'KEY HOUSE'"			"say_team ENEMY CAMPER at the KEY HOUSE"
		MAP cj2 "8" "'MINE TUNNEL'"			"say_team ENEMY CAMPER in the MINE TUNNEL"
		MAP cj2 "9" "'YARD (PORTAL)'"			"say_team ENEMY CAMPER in the PORTAL YARD"
		MAP epicenter "4" "'our 1st floor'"		"say_team ENEMY CAMPER in/near our building, 1st floor"
		MAP epicenter "5" "'our 2nd floor'"		"say_team ENEMY CAMPER in/near our building, 2nd floor"
		MAP epicenter "6" "'enemy 1st floor'"		"say_team ENEMY CAMPER in/near enemy building, 1st floor"
		MAP epicenter "7" "'enemy 2nd floor'"		"say_team ENEMY CAMPER in/near enemy building, 2nd floor"
		MAP epicenter "8" "'near our APC'"		"say_team ENEMY CAMPER near OUR APC"
		MAP epicenter "9" "'near enemy APC'"		"say_team ENEMY CAMPER near ENEMY APC"
		MAP spacedout "6" "'DOCKING STATION'"	"say_team ENEMY CAMPER in the DOCKING STATION"
		MAP spacedout "7" "'LOWER ENTRANCE'"	"say_team ENEMY CAMPER near the LOWER ENTRANCE"
		MAP spacedout "8" "'POWER GENERATOR'"	"say_team ENEMY CAMPER near the POWER GENERATOR"
		MAP spacedout "9" "'RAMPS'"			"say_team ENEMY CAMPER near the RAMPS"
		MAP spacedout "10" "'REACTOR CORE'"		"say_team ENEMY CAMPER near the REACTOR CORE"
		MAP bozz "6" "'CONTROL ROOM'"			"say_team ENEMY CAMPER IN the CONTROL ROOM"
		MAP bozz "7" "'FLAG CHAMBER'"			"say_team ENEMY CAMPER IN The FLAG CHAMBER"
		MAP bozz "8" "'RAMPS to KEY ROOM'"		"say_team ENEMY CAMPER near the RAMPS to the Key Room"
		MAP bozz "9" "'SIDE ENTRANCE'"		"say_team ENEMY CAMPER near the SIDE ENTRANCE"
		MAP bozz "10" "'WATER HOLE LOBBY'"		"say_team ENEMY CAMPER near the WATER HOLE LOBBY"
		MAP creek "6" "'GENERATOR'"			"say_team ENEMY CAMPER near the GENERATOR"
		MAP creek "7" "'LAUNCH CONTROL'"		"say_team ENEMY CAMPER near the LAUNCH CONTROL"
		MAP creek "8" "'MAIN HALL'"			"say_team ENEMY CAMPER in/near the MAIN HALL"
		MAP creek "9" "'RAMPS 2 KEY RM'"		"say_team ENEMY CAMPER in the RAMPS to the KEY ROOM"
		MAP creek "10" "'SIDE ENTRANCE'"		"say_team ENEMY CAMPER near the SIDE ENTRANCE"
		MAP cydonia "6" "'BASEMENT'"			"say_team ENEMY CAMPER in the BASEMENT"
		MAP cydonia "7" "'CONTROL ROOM'"		"say_team ENEMY CAMPER in the CONTROL ROOM"
		MAP cydonia "8" "'MIDDLE BASE'"		"say_team ENEMY CAMPER near the MIDDLE BASE"
		MAP cydonia "9" "'TUNNEL'"			"say_team ENEMY CAMPER in the TUNNEL"
		MAP bam "6" "'BASEMENT'"			"say_team ENEMY CAMPER in the BASEMENT"
		MAP bam "7" "'SPIRAL STAIRS'"			"say_team ENEMY CAMPER on the SPIRAL STAIRS"
		MAP bam "8" "'STORAGE YARD'"			"say_team ENEMY CAMPER in the STORAGE YARD"
		MAP bam "9" "'WATER ACCESS'"			"say_team ENEMY CAMPER near the WATER ACCESS ROOM"
		MAP nml3 "6" "'AMMO ROOM'"			"say_team ENEMY CAMPER in the AMMO ROOM above the Flag Room"
		MAP nml3 "7" "'HALL/STAIRS 2 FLAG'"		"say_team ENEMY CAMPER in the HALLWAY / STAIRS to the Flag Room"
		MAP nml3 "8" "'MINE TUNNEL/NML'"		"say_team ENEMY CAMPER in the MINE TUNNEL / near NO MAN'S LAND"
		MAP nml3 "9" "'RAMP ROOM'"			"say_team ENEMY CAMPER near the RAMP ROOM"
		MAP nml3 "10" "'WATER ACCESS/STAIRS'"	"say_team ENEMY CAMPER near the WATER ACCESS / STAIRS"
		MAP totalwar "4" "'CAVE/CAVE BTLMNT'"	"say_team ENEMY CAMPER near the CAVE / CAVE BATTLEMENTS"
		MAP totalwar "5" "'FLAGROOM STAIRS'"	"say_team ENEMY CAMPER near the FLAG ROOM STAIRS"
		MAP totalwar "6" "'LOWR LOBBY/STAIRS'"	"say_team ENEMY CAMPER near the LOWER LOBBY / STAIRS"
		MAP totalwar "7" "'TUNNEL'"			"say_team ENEMY CAMPER near the TUNNEL"
		MAP totalwar "8" "'RADIO BASE'"		"say_team ENEMY CAMPER is near the RADIO BASE"
		}
		"5" "'Meet me/I am at ...'" 		
		{
		MAP cj2 "6" "'CAVE (HIDDEN)'"			"say_team Meet me / I am at the HIDDEN CAVE"
		MAP cj2 "7" "'GATE'"				"say_team Meet me / I am at the GATE"
		MAP cj2 "8" "'GENERATOR SHACK'"			"say_team Meet me / I am at the GENERATOR SHACK"
		MAP cj2 "9" "'MINE TUNNEL'"			"say_team Meet me / I am at the MINE TUNNEL"
		MAP cj2 "10" "'PORTAL'"				"say_team Meet me / I am by the PORTAL"
		MAP epicenter "6" "'our building'"		"say_team Meet me / I am in our building"
		MAP epicenter "7" "'enemy 1st floor'"		"say_team Meet me / I am in enemy building, 1st floor"
		MAP epicenter "8" "'enemy 2nd floor'"		"say_team Meet me / I am in enemy building, 2nd floor"
		MAP epicenter "9" "'near enemy APC'"		"say_team Meet me / I am near ENEMY APC"
		MAP epicenter "10" "'near our APC'"		"say_team Meet me / I am near OUR APC"
		MAP spacedout "6" "'DOCKING STATION'"	"say_team Meet me / I am in the DOCKING STATION"
		MAP spacedout "7" "'POWER GENERATOR'"	"say_team Meet me / I am near the POWER GENERATOR"
		MAP spacedout "8" "'RAMPS'"			"say_team Meet me / I am near the RAMPS"
		MAP spacedout "9" "'REACTOR CORE'"		"say_team Meet me / I am near the REACTOR CORE"
		MAP spacedout "10" "'UNDERPASS'"		"say_team Meet me / I am in the UNDERPASS"
		MAP bozz "6" "'CONTROL ROOM'"			"say_team Meet me / I am IN the CONTROL ROOM"
		MAP bozz "7" "'SIDE ENTRANCE'"		"say_team Meet me / I am near the SIDE ENTRANCE"
		MAP bozz "8" "'UPPER FLOOR/BTTLMNT'"	"say_team Meet me / I am on the UPPER FLOOR / near the BATTLEMENTS"
		MAP bozz "9" "'VENTS'"				"say_team Meet me / I am near the VENTS"
		MAP bozz "10" "'WATER HOLE LOBBY'"		"say_team Meet me / I am near the WATER HOLE LOBBY"
		MAP creek "6" "'GENERATOR'"			"say_team Meet me / I am near the GENERATOR"
		MAP creek "7" "'LAUNCH CONTROL'"		"say_team Meet me / I am near the LAUNCH CONTROL"
		MAP creek "8" "'MAIN HALL'"			"say_team Meet me / I am in/near the MAIN HALL"
		MAP creek "9" "'OBSERVATION RM'"		"say_team Meet me / I am in the OBSERVATION ROOM"
		MAP creek "10" "'SIDE ENTRANCE'"		"say_team Meet me / I am near the SIDE ENTRANCE"
		MAP cydonia "6" "'BASEMENT'"			"say_team Meet me / I am in the BASEMENT"
		MAP cydonia "7" "'MIDDLE BASE'"		"say_team Meet me / I am near the MIDDLE BASE"
		MAP cydonia "8" "'SHAFT'"			"say_team Meet me / I am in the SHAFT"
		MAP cydonia "9" "'TUNNEL'"			"say_team Meet me / I am in the TUNNEL"
		MAP bam "6" "'BASEMENT'"			"say_team Meet me / I am in the BASEMENT"
		MAP bam "7" "'SPIRAL STAIRS'"			"say_team Meet me / I am on the SPIRAL STAIRS"
		MAP bam "8" "'STORAGE YARD'"			"say_team Meet me / I am in the STORAGE YARD"
		MAP bam "9" "'WATER ACCESS'"			"say_team Meet me / I am near the WATER ACCESS ROOM"
		MAP nml3 "6" "'AMMO ROOM'"			"say_team Meet me / I am in the AMMO ROOM above the Flag Room"
		MAP nml3 "7" "'HALL/STAIRS 2 FLAG'"		"say_team Meet me / I am in the HALLWAY / STAIRS to the Flag Room"
		MAP nml3 "8" "'MINE TUNNEL/NML'"		"say_team Meet me / I am in the MINE TUNNEL / near NO MAN'S LAND"
		MAP nml3 "9" "'SHAFT'"				"say_team Meet me / I am in the SHAFT to Flag Room"
		MAP nml3 "10" "'WATER ACCESS/STAIRS'"	"say_team Meet me / I am near the WATER ACCESS / STAIRS"
		MAP totalwar "6" "'CAVE/CAVE BTLMNT'"	"say_team Meet me / I am near the CAVE / CAVE BATTLEMENTS"
		MAP totalwar "7" "'FLAGROOM STAIRS'"	"say_team Meet me / I am near the FLAG ROOM STAIRS"
		MAP totalwar "8" "'LOWR LOBBY/STAIRS'"	"say_team Meet me / I am near the LOWER LOBBY / STAIRS"
		MAP totalwar "9" "'RAMP'"			"say_team Meet me / I am near the UPPER RAMP"
		MAP totalwar "10" "'TUNNEL'"			"say_team Meet me / I am near the TUNNEL"
		MAP totalwar "11" "'RADIO BASE'"		"say_team Meet me / I am near the RADIO BASE"
		}
		"6" "'Need assistance/cover'"			"say_team I need assistance, cover, distractions on Offense"
		"7" "'Follow Me'"				"say_team Follow Me"
		"8" "'CAP FLAG'"				"say_team CAP THE FLAG!"
		"9" "'FLAG AREA CLEAR'"			"say_team FLAG / KEY AREA IS CLEAR!"
}

"3" "DEFENSE MESSAGE"
	 {
		"1" "'INCOMING Enemy ...'"		
		{
		MAP cj2 "3" "'CAVE (CLIFF)'"			"say_team INCOMING Enemy via CLIFF CAVE"
		MAP cj2 "4" "'GATE'"				"say_team INCOMING Enemy via GATE"
		MAP cj2 "5" "'MINE TUNNEL'"			"say_team INCOMING Enemy via MINE TUNNEL"
		MAP spacedout "3" "'LOWER ENTRANCE"	"say_team INCOMING Enemy are heading towards the LOWER ENTRANCE"
		MAP spacedout "4" "'UNDERPASS'"		"say_team INCOMING Enemy are using the UNDERPASS"
		MAP bozz "3" "'REAR ENTRANCE'"		"say_team INCOMING Enemy are using the REAR ENTRANCE"
		MAP bozz "4" "'SIDE ENTRANCE'"		"say_team INCOMING Enemy are using the SIDE ENTRANCE"
		MAP creek "3" "'SIDE ENTRANCE'"		"say_team INCOMING Enemy are using the SIDE ENTRANCE"
		MAP cydonia "3" "'SHAFT'"			"say_team INCOMING Enemy are using the SHAFT"
		MAP nml3 "3" "'Using the Shaft'"		"say_team INCOMING Enemy is using the SHAFT to the Flag Room"
		MAP nml3 "4" "'Using Ammo Room'"		"say_team INCOMING Enemy is using the AMMO ROOM above the Flag Area"
		MAP totalwar "3" "'GOING 2 RADIO'"		"say_team INCOMING Enemy are heading for the RADIO"
		"8" "'CONC/GREN JUMPING'"			"say_team INCOMING Enemy are CONC/GRENADE/ROCKET JUMPING"
		}
 		"2" "'Our Flag is ...'"	
		{
		MAP epicenter "6" "'our 1st floor'"		"say_team ENEMY FLAG in/near our building, 1st floor"
		MAP epicenter "7" "'our 2nd floor'"		"say_team ENEMY FLAG in/near our building, 2nd floor"
		MAP epicenter "8" "'enemy building'"		"say_team ENEMY FLAG in/near enemy building"
		MAP epicenter "9" "'near APC'"			"say_team ENEMY FLAG near the APC"
		MAP betrayed "6" "'REBEL LEADER on CLIMB'"		"say_team PREZ is approaching THE CLIMB / THE MOSQUE"
		MAP betrayed "7" "'REBEL LEADER, NORTH END'"		"say_team REBEL LEADER is near THE NORTH END"
		MAP betrayed "8" "'REBEL LEADER in RIVER'"		"say_team REBEL LEADER is in the SOUTHERN RIVER"
		MAP betrayed "9" "'REBEL LEADER on ROOFS'"			"say_team REBEL LEADER is on The ROOFS"
		MAP betrayed "10" "'REBEL LEADER, SOUTH END'"		"say_team REBEL LEADER is near The SOUTH END"
		MAP betrayed "11" "'REBEL LEADER in VILLAGE'"		"say_team REBEL LEADER is near The VILLAGE CENTER"
		MAP spacedout "6" "'KEY ROOM, LOWER'"	"say_team OUR KEY is in the LOWER COMPUTER AREA in the Key Room"
		MAP spacedout "7" "'KEY ROOM TUNNELS'"	"say_team OUR KEY is in one of the KEY ROOM TUNNELS"
		MAP spacedout "8" "'RAMPS'"			"say_team OUR KEY is near the RAMPS"
		MAP spacedout "9" "'REACTOR CORE'"		"say_team OUR KEY is near the REACTOR CORE"
		MAP spacedout "10" "'UNDERPASS'"		"say_team OUR KEY is near the UNDERPASS"
		MAP bozz "6" "'RAMPS to KEY ROOM'"		"say_team OUR KEY / FLAG is near the RAMPS to the Key Room"
		MAP bozz "7" "'SIDE ENTRANCE'"		"say_team OUR KEY / FLAG is near the SIDE ENTRANCE"
		MAP bozz "8" "'UPPER FLOOR/BTTLMNT'"	"say_team OUR KEY / FLAG is on the UPPER FLOOR / near the BATTLEMENTS"
		MAP bozz "9" "'VENTS'"				"say_team OUR KEY / FLAG is near the VENTS"
		MAP bozz "10" "'WATER HOLE LOBBY'"		"say_team OUR KEY / FLAG is near the WATER HOLE LOBBY"
		MAP creek "6" "'GENERATOR'"			"say_team The KEY is near the GENERATOR"
		MAP creek "7" "'LAUNCH CONTROL'"		"say_team The KEY is near the LAUNCH CONTROL"
		MAP creek "8" "'MAIN HALL'"			"say_team The KEY is in/near the MAIN HALL"
		MAP creek "9" "'RAMPS 2 KEY RM'"		"say_team The KEY is in the RAMPS to the KEY ROOM"
		MAP creek "10" "'SIDE ENTRANCE'"		"say_team The KEY is near the SIDE ENTRANCE"
		MAP cydonia "6" "'BASEMENT'"			"say_team OUR FLAG is in the BASEMENT"
		MAP cydonia "7" "'MIDDLE BASE'"		"say_team OUR FLAG is near the MIDDLE BASE"
		MAP cydonia "8" "'SHAFT'"			"say_team OUR FLAG is in the SHAFT"
		MAP cydonia "9" "'TUNNEL'"			"say_team OUR FLAG is in the TUNNEL"
		MAP bam "6" "'BASEMENT'"			"say_team OUR FLAG is in the BASEMENT"
		MAP bam "7" "'SPIRAL STAIRS'"			"say_team OUR FLAG is on the SPIRAL STAIRS"
		MAP bam "8" "'STORAGE YARD'"			"say_team OUR FLAG is in the STORAGE YARD"
		MAP bam "9" "'WATER ACCESS'"			"say_team OUR FLAG is near the WATER ACCESS ROOM"
		MAP nml3 "6" "'HALL/STAIRS 2 FLAG'"		"say_team OUR FLAG is in the HALLWAY / STAIRS to the Flag Room"
		MAP nml3 "7" "'NO MAN'S LAND'"		"say_team OUR FLAG is in NO MAN'S LAND"
		MAP nml3 "8" "'RAMP ROOM'"			"say_team OUR FLAG is near the RAMP ROOM"
		MAP nml3 "9" "'SHAFT'"				"say_team OUR FLAG is near the SHAFT"
		MAP nml3 "10" "'WATER ACCESS/STAIRS'"	"say_team OUR FLAG is near the WATER ACCESS / STAIRS"
		MAP totalwar "6" "'CAVE/CAVE BTLMNT'"	"say_team OUR FLAG is near the CAVE / CAVE BATTLEMENTS"
		MAP totalwar "7" "'FLAGROOM STAIRS'"	"say_team OUR FLAG is near the FLAG ROOM STAIRS"
		MAP totalwar "8" "'LOWR LOBBY/STAIRS'"	"say_team OUR FLAG is near the LOWER LOBBY / STAIRS"
		MAP totalwar "9" "'RAMP'"			"say_team OUR FLAG is near the UPPER RAMP"
		MAP totalwar "10" "'TUNNEL'"			"say_team OUR FLAG is near the TUNNEL"
		}
		"3" "'FLAG IN DANGER'"				"say_team << FLAG IN DANGER >>"
		"4" "'Need Defense ...'" 		
		{
		MAP cj2 "6" "'CAVE (CLIFF)'"			"say_team Need Defense at the CLIFF CAVE"
		MAP cj2 "7" "'GATE'"				"say_team Need Defense near the GATE"
		MAP cj2 "8" "'MINE TUNNEL'"			"say_team Need Defense at the MINE TUNNEL"
		MAP cj2 "9" "'PORTAL'"				"say_team Need Defense near the PORTAL / PORTAL YARD"
		MAP epicenter "6" "'our 1st floor'"		"say_team Need Defense in/near our building, 1st floor"
		MAP epicenter "7" "'our 2nd floor'"		"say_team Need Defense in/near our building, 2nd floor"
		MAP epicenter "8" "'enemy building"		"say_team Need Defense in/near enemy building"
		MAP epicenter "9" "'near APC'"			"say_team Need Defense near the APC"
		MAP spacedout "6" "'DOCKING STATION'"	"say_team Need DEFENSE in the DOCKING STATION"
		MAP spacedout "7" "'LOWER ENTRANCE'"	"say_team Need DEFENSE near the LOWER ENTRANCE"
		MAP spacedout "8" "'POWER GENERATOR'"	"say_team Need DEFENSE near the POWER GENERATOR"
		MAP spacedout "9" "'RAMPS'"			"say_team Need DEFENSE near the RAMPS"
		MAP spacedout "10" "'REACTOR CORE'"		"say_team Need DEFENSE near the REACTOR CORE"
		MAP bozz "6" "'CONTROL ROOM'"			"say_team Need DEFENSE near the CONTROL ROOM"
		MAP bozz "7" "'RAMPS to KEY ROOM'"		"say_team Need DEFENSE near the RAMPS to the Key Room"
		MAP bozz "8" "'REAR ENTRANCE'"		"say_team Need DEFENSE near the REAR ENTRANCE"
		MAP bozz "9" "'VENTS'"				"say_team Need DEFENSE near the VENTS"
		MAP bozz "10" "'WATER HOLE LOBBY'"		"say_team Need DEFENSE near the WATER HOLE LOBBY"
		MAP creek "6" "'GENERATOR'"			"say_team Need DEFENSE near the GENERATOR"
		MAP creek "7" "'LAUNCH CONTROL'"		"say_team Need DEFENSE near the LAUNCH CONTROL"
		MAP creek "8" "'MAIN HALL'"			"say_team Need DEFENSE in/near the MAIN HALL"
		MAP creek "9" "'RAMPS 2 KEY RM'"		"say_team Need DEFENSE in the RAMPS to the KEY ROOM"
		MAP creek "10" "'SIDE ENTRANCE'"		"say_team Need DEFENSE near the SIDE ENTRANCE"
		MAP cydonia "6" "'BASEMENT'"			"say_team Need DEFENSE in the BASEMENT"
		MAP cydonia "7" "'CONTROL ROOM'"		"say_team Need DEFENSE in/near the CONTROL ROOM"
		MAP cydonia "8" "'MIDDLE BASE'"		"say_team Need DEFENSE near the MIDDLE BASE"
		MAP cydonia "9" "'SHAFT'"			"say_team Need DEFENSE in the SHAFT"
		MAP cydonia "10" "'TUNNEL'"			"say_team Need DEFENSE in the TUNNEL"
		MAP bam "6" "'BASEMENT'"			"say_team Need DEFENSE in the BASEMENT"
		MAP bam "7" "'SPIRAL STAIRS'"			"say_team Need DEFENSE on the SPIRAL STAIRS"
		MAP bam "8" "'STORAGE YARD'"			"say_team Need DEFENSE in the STORAGE YARD"
		MAP bam "9" "'WATER ACCESS'"			"say_team Need DEFENSE near the WATER ACCESS ROOM"
		MAP nml3 "6" "'HALL/STAIRS 2 FLAG'"		"say_team Need DEFENSE in the HALLWAY / STAIRS to the Flag Room"
		MAP nml3 "7" "'NO MAN'S LAND'"		"say_team Need DEFENSE in NO MAN'S LAND"
		MAP nml3 "8" "'RAMP ROOM'"			"say_team Need DEFENSE near the RAMP ROOM"
		MAP nml3 "9" "'SHAFT'"				"say_team Need DEFENSE near the SHAFT"
		MAP nml3 "10" "'WATER ACCESS/STAIRS'"	"say_team Need DEFENSE near the WATER ACCESS / STAIRS"
		MAP totalwar "6" "'CAVE/CAVE BTLMNT'"	"say_team Need DEFENSE near the CAVE / CAVE BATTLEMENTS"
		MAP totalwar "7" "'FLAGROOM STAIRS'"	"say_team Need DEFENSE near the FLAG ROOM STAIRS"
		MAP totalwar "8" "'LOWR LOBBY/STAIRS'"	"say_team Need DEFENSE near the LOWER LOBBY / STAIRS"
		MAP totalwar "9" "'RAMP'"			"say_team Need DEFENSE near the UPPER RAMP"
		MAP totalwar "10" "'TUNNEL'"			"say_team Need DEFENSE near the TUNNEL"
		}
		"5" "'SPY in base'"				"say_team SPY in BASE"	
		"6" "'Need SG built'"				"say_team Need SG on defense"
		"7" "'Need Dispenser'"				"say_team Need dispenser built"
		"8" "'Repair my sentry'"			"say_team Repair my sentry"
		"9" "'Need assistance'"	       			"say_team Need assistance on Defense"





		